Current Conference Proceedings Volume

Vol. 2 (2024): Audiovisual Symposium Proceedings

The second edition of the Audiovisual Symposium December 6 2024 at Högskolan Dalarna, Sweden, presented a diverse programme of eleven contributions that explored contemporary audiovisual practice through experimental, computational, and performative approaches.

All contributions here have undergone a double review process, first a peer review prior to the symposium and then a further review and revision of the contributions.

Series: Linköping Electronic Conference Proceedings 224
ISSN: 1650-3686 (print), 1650-3740 (online)

Series: Audiovisual Symposium Proceedings 2
ISSN: TBA (online)

Published: 2026-06-24

Academic - oral presentation

  • Understanding Modal Synergy for Exploration

    Niklas Rönnberg, Jonas Löwgren
    1-3
    DOI: https://doi.org/10.3384/asp2.1576
  • Puppeteering: Media control data as material for audiovisual creative innovation

    Ilias Bergström, Andre Holzapfel
    1-5
    DOI: https://doi.org/10.3384/asp2.1580
  • Transferring Visual Patterns to Audio Through a Visuals-driven Algorithmic Approach

    Enrico Dorigatti
    1-4
    DOI: https://doi.org/10.3384/asp2.1581
  • Towards a Systematic Scene Analysis Framework for Audiovisual Data Representations

    Elias Elmquist, Alexander Bock, Anders Ynnerman, Niklas Rönnberg
    DOI: https://doi.org/10.3384/asp2.1582
  • Chaotic Systems as 3D Height Maps for Sound Synthesis

    Austin Franklin
    1-4
    DOI: https://doi.org/10.3384/asp2.1583
  • Manipulating micro-rhythm and micro-timing in digital music creation, with a focus on mixing music: three general perspectives

    Jan-Olof Gullö, Gary Bromham
    1-2
    DOI: https://doi.org/10.3384/asp2.1584
  • Reenacting Scan Processing Instruments

    Derek Holzer
    1-2
    DOI: https://doi.org/10.3384/asp2.1585
  • BEAM - Borlänge Experimental Audiovisual Meetingplaces

    Tanja Jörgensen
    1-6
    DOI: https://doi.org/10.3384/asp2.1586
  • AETHRAKHTHON: Structuring Electroacoustic Improvisation and Performance Using a Game Engine

    Christos Michalakos
    1-5
    DOI: https://doi.org/10.3384/asp2.1587
  • FILM MUSIC CONCEPTUALIZING WITH THE 5W MODEL

    Johan Ramström
    1-2
    DOI: https://doi.org/10.3384/asp2.1588
  • break me, genAI

    Mayank Sanganeria, Kurt James Werner
    1-3
    DOI: https://doi.org/10.3384/asp2.1589
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